Wie catchorrelease das erste sonstiges grafikdesign Abenteuer antrat
Catch Or Release
We are developing a dating game iPhone app.
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Target audience for the app will be iPhone users, single, urban, 18-30.
The app is almost complete and the vast majority of the design and the graphics are completed. There are four specific areas where we need graphic design assistance:-
(1) Creation of a .png boutonniere graphic (see boutonniere_graphic.jpg. For specific location within the app page, see boutonierre_graphic_edit.png. This graphic will be 15x15 pixels in the app.
(2) Creation of a "Reveal Latest Answer" graphic. For visual explanation of what exists currently and needs to be changed, please see reveal_latest_answers_graphics-edits.jpg. This button should be in keeping with the overall color scheme and design of the app.
(3) Creation of "call to action" around handing out boutonnieres (if you have ever seen certain reality TV dating games, where boutonnieres are handed out to prospective beaus that get to move on to the next round, you will likely see where we are going with this). Currently, the app provides the text "Hand out X flowers!". We think we would like to change this so that, in the bottom bar of the screen, there is a graphical representation of the number of boutonnieres remaining to be "handed out" (i.e. 5 boutonnieres shown when 5 remain to be "handed out". See Hand_out_flowers_edit.jpg.
(4) Perhaps a better placement of the timer on the screen. See "better_placement_of_timer.jpg. If you think this is correct now, feel free to leave unchanged.
Dateiformate der finalen Designs
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